Cal Poly ASI Access
Project Length: 10 weeks
Roles: UX/UI Designer, User Researcher
Tools: Figma, Google Forms
Overview
As part of a three-person design team, I redesigned Cal Poly’s ASI Access app — the platform students use to access gym facilities and view campus event information. Our goal was to improve usability, simplify gym access, and make event information more discoverable.
Challenge
Students reported frequent frustration with the app’s barcode login process and limited in-app functionality. Many features redirected to external websites, resulting in a fragmented experience and low engagement.
Research and Insights
We surveyed 40 students to identify key pain points. Every respondent emphasized the need for quick barcode access, with over half expressing dissatisfaction with the current loading speed and login reliability. Additionally, 75% of respondents wanted a more intuitive way to learn about upcoming ASI events directly within the app.
Solution
I helped redesign the app flow to prioritize immediate barcode visibility upon launch and improve navigation between gym access and event discovery. We streamlined the interface, reduced dependency on external links, and introduced a dedicated events hub with filters for activity type and date.
Impact
The redesign proposed a faster, more reliable check-in process and an engaging, student-centered way to explore ASI offerings. Usability testing suggested improved satisfaction with navigation clarity and barcode accessibility.
Key Learnings
This project strengthened my skills in designing for institutional systems with limited technical flexibility and taught me the importance of balancing utility and engagement in mobile design.